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I believe betatest started out on november 8 2010.
Our 3 Hangars Liquides regions have been selected to be one of the very few destinations of the project Skylight.
Then I could be able to start testing things a few days ago.
The experience is smooth, fluid, it has a very stable feel to it.
The default walking animation never looked so good.(lol)
This project has to keep on going, there is no way out of this. It is not possible to not be on the web today, not possible. SL has to be accessible via usual browsers. It’s so obvious that I wont even continue writing this post.

Using V2.3 at the moment, anyone who knows my work is aware that I need a good viewer, no matter what.
It’s working kinda flawless, my fps have been almost doubled, shadows are loading quickly.
And now I just couldn’t use any viewer using the old interface because it’s lowtech. I got addicted to the shared media I couldn’t go back. Replacing plenty of animated textures with real streaming TV channels, the ability to play my own stream when I build etc.
I like the new interface, which has a kind of transparent feel to it, you do not notice it very much, which is good for a developer like me since I want to focus on gfx. They removed the old annoying GUI sounds that was breaking my ears too.
There’s more to say, but Im just waking up.
Conclusion, saying that V2 sux is just about trying to be hype.

djehan kidd

In the picture below, Gerard is the tall smiling guy with his fist up ^^everyone look like they’re having a great time..that was because of Gerard’s good vibes! Miss you Gerard, ur forever in my <3 and best memories..always gives me a big smile just thinking about you :D
Gerard, the very tall guy with his fist up, miss u Gerard..<3

tu manques a ceux qui t’aime, les gens que je prefere sont ceux comme toi genereux, heureux avec la volonté de l’etre..
je t’envoie un bisous intemporel recois le de la ou tu es et continues a faire la teuf !!

check this out

http://www.life2movie.com/

ultimately dark cyberpunk city in the movie as well as on the movie poster (yay), and it’s screening kinda EVERYWHERE on the planet (http://www.life2movie.com/WP/screening), it just makes my day.
hardcore ravers rulezzzz

building cities towers skyscrapers red white black glue red to sin do not reliate for common emergency

editing this message cuz if Im writing this way it’s Breton and Eluard’s fault, shame on you guys :p

Taking my camera for an afternoon walk, will capture future textures around the old town and the industrial part of Toulon.
Im spending a lot of time removing noise on the previous shots that I have received from an offshore installation…found old shots from an articulated robotic arm and made a new texture with it.

random shots of a low poly hovercar Ive been creating last month or so :

Cypher Hovercar by Djehan Kidd for Hangars Liquides

Cypher Hovercar by Djehan Kidd for Hangars Liquides

I think I started to think about this special shape for a hovercar when I was about 8 years old so it was cool to finaly materialize it..
off to shooting textures outside
cya

cybercity @ hangars liquides

hangars liquides GFX 2010 by DJEHAN KIDD ©2010

I have just received an exciting and personnal new set of about 200 pictures from a state of the art industrial installation.
Useless to say that I have already started to work on some of them, all in one : an amazing structure full of biomechanixxx and flames, wow.
Talking about textures Im just setting up a set of about 200 textures that I made from scratch during 2008/2009// I will sell it on this website.
stay tuned

Many people who know that I started out in visual arts as a painter ask me if I don’t miss painting and if I will ever go back to it.
The answer is no I don’t miss it and yes maybe someday I will feel like painting but this is not a priority.
Why? Ask a writer using Words (the text editing application) if he misses the feel of his pen touching a blank page of paper? Now you’re starting to get my point.
I don’t create pictures to “feel” paint running on a canvas or for the joy of seeing pixels coming out together in a harmonious way during the process. Even though this is enjoyable, it is very secondary.
The most important thing in a creative process is the expression of an idea.

finally making a stand alone blog for HL GFX//

stay tuned

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